Glossary
Here you can find a list of specific terminology used in the context of this course.
This list was primarily compiled by our team but remains open to additions by participants.
Special | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | ALL
B |
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Blog | |||
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Type of social media that is characterized by date-stamped entries which are showed in reverse chronological order. Microblogs like Twitter are included in this category. | |||
C |
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Carousel | |||
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Type of Instagram post that is composed by more than one photo that you can swipe through. | |||
Collaborative projects | |||
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The main goal of this type of social media is to the simultaneous creation of content by its users. Wikipedia is a great example of a collaborative project. | |||
Content communities | |||
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Type of social media where the main goal is to share content between users. This category includes YouTube, Flickr and Pinterest. | |||
O |
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S |
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Social media | |||
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Internet-based applications that allow the exchange of content created by their users. Social media can be classified in different types: (1) social networking sites (e.g., Facebook, LinkedIn, Instagram); (2) blogs, including microblogs (e.g., Twitter); (3) content communities (e.g., YouTube, Flickr, Pinterest); (4) collaborative projects (e.g., Wikipedia); (5) virtual social worlds (e.g., Second Life) and (6) virtual game worlds (e.g., Sims). | |||
Social networking sites | |||
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Type of social media where users can create profiles with personal information and connect with family, friends and collegues by giving them access to that profile and/or by sharing private messages. This category includes Facebook, LinkedIn, Instagram, among other social media platforms. | |||
Social platforms | |||
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Term used in the scope of this course to refere to social networking sites, content communities and microblogs as a whole. | |||
T |
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Third-party content | |||
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All the content that was not created by the team of the project. For example, sharing a newspaper article on social media counts as third-party content (unless it was written by a team member). | |||
V |
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Virtual game worlds | |||
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In this type of social media, users are represented by avatars, which they can control and guide through virtual, three-dimensional environments. However, there are some interaction restrictions (e.g., limited self-representativeness). Sims and World of Warcraft are great examples of virtual game worlds. | |||